Trading Card Game · Self Directed

Parallel

Sound Design · Sci-Fi World Building
The full set, in one reel.

Nobody asked me to do this

Parallel is a sci-fi trading card game. Its rarest cards ship as Perfect Loops, playable cards that appear as looping animations in play and in your wallet. In 2022 they were silent.

Parallel is an exciting new project, and I noticed a lack of Sound on their Perfect Loops. After seeing Chris Bjerre’s Augmented Technology, I was compelled to halt all plans that day and whip something up.

DUSKOsound

So this is not a commission. It is a self directed study, and still one of my favourite things I have made. The more detail and sense of real space there is in a visual piece, the more there is to work with.

What it turned into

I had been designing these cards for practice. Then Parallel paid me to try out, and paid well for it.

Nothing formal came of that, and it still redirected everything. This is the project where I worked out that audio for video games is the thing I actually want to do. I went to Berklee for game audio straight afterwards and dropped the rest to focus on it.

One rule for the whole universe

There are five Parallels, five civilizations that evolved separately. Rather than score each card on its own, I gave the universe a law: every Parallel’s energy has its own waveform. Energy meaning the visible evidence of energy being spent, a gun charging, a staff pulsing, light, particles.

Augencore
Saw
Earthen
Sine
Marcolian
Square
Kathari
Triangle
Shroud
Texture, sand and white noise

One waveform per civilization means a card tells you who made it before you read it. That is the whole trick, and it is the part that makes it world building rather than sound effects.

The set

Every one is a perfect loop, because the card loops forever in your wallet.

Universal
Seer’s Stone
Relic

A relic that keeps the top of your deck permanently revealed. The sound had to feel like knowing something.

Universal
EMP Shockwave
Effect

Wipes relics or upgrades off the board. Written in A minor at 120.

Earthen
The Staff of Shoshanna
Relic

Earthen, so the energy foundation is a sine. It gathers counters, then spends them to heal.

Augencore
Machine-Learning Matrix
Relic

Augencore, so the foundation is a saw. Written in G minor at 120.

PRIME Key
Multifold Key
Utility item

Not a card. A key item, so it needed a mechanism rather than a spell.

Chris Bjerre
Augmented Technology
Card art

The piece that started it. Seeing the gun charge with no sound on it is what set the whole project off.

Interface

A HUD pass on the same logic, dry and unprocessed.

Credits

Card art by Chris Bjerre, a card artist on Parallel, and Oscar Mar Studio. Parallel is made by Parallel Studios. Sound is mine, added after the fact and unprompted.