About
DUSKOsound builds the entire audio identity of a project: sound design, original music, foley, and final mix for films, video games, and animation. One author, one coherent sound.
I have taught sound design and audio implementation for years, from the synth to the game engine.
Vespers and I are the two sound designers behind Darkside Funk, and in this Warp Academy course we share the FX-chain and modulation techniques we developed building it, on the synth most modern producers are trying to master.
Before the full course there was a free multi-hour Serum crash course and a run of tutorials, the on-ramp for anyone starting out in sound design.
For game teams I write the other kind of teaching document: asset spreadsheets and step-by-step implementation instructions, usually in Wwise terms, so a small team can get pro audio behavior into their build without a dedicated audio programmer.