About

Dusko

Sound design and music for games, film, and animation. Vancouver, 17 years.

DUSKOsound is the award-winning sound design and music studio of Dusko, a Vancouver, BC sound designer and composer with 17 years across games, film, and animation. I work most in sci-fi, fantasy, and horror, the worlds that need a sound of their own.

I write and record custom material in house, and back it with an extensive collection of licensed sound libraries, so nothing is ever missing from the palette. When I bring in a session musician, the contract gives me full copyright, so your world stays one coherent sound with a single author behind it.

Beyond client work, I designed presets and an extensive sample pack for Warp Academy’s Darkside Funk, designed a comprehensive Serum course, and have released a handful of albums. One of them, the Artifacts LP, was reworked into a 20-track remix compilation by artists across the global bass scene, including Ahee, Flintwick, Phydra, Sixis, Smigonaut, and Pedestrian Tactics. Darkside Funk carries five-star reviews from artists including Slynk, Stickybuds, David Starfire & Phuture Primitive.

My work has won three Best Music festival awards for the animated short Monomyth, and a game I scored, Fallen, was featured on IGN. I have delivered sound and score for studios and directors across games, film, and animation, in 2D, 3D and AI-assisted pipelines. I have built the complete sonic palette from scratch for several IPs. One of them is In Search of Substance, a story in Calder Moore’s In Search universe, where I directed the full audio identity, from hand-performed foley to faction music.

Find DUSKOsound on Instagram, LinkedIn, Bandcamp, and SoundCloud.

Flexible schedule

Creative projects run tight, and teams span time zones. I stay available for the late sessions when a project needs them.

17 years experience

Composition, sound design, foley, post production, game audio, and film, the whole stack, one author.

One stop shop

Music, sound design, foley, and final mix under one roof, so your world sounds like one hand made it.

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